Website powered by

Gameplay concept

Concept Art for Trident's Wake, from Bacus Studios. Art by Alejandro Romero and Script by Ignacio Baldini

Trident's Wake is a procedurally-generated, co-operative twin-stick shooter that has players take control of Sentinels, mechanized chassis built specifically to house human consciousness, and battle to ensure humanity’s survival. Set in the year 2350, the remnants of mankind have taken refuge in a colony ship called Trident’s Wake - civilization's last bastion of hope. However, the vessel has been overrun by an unknown alien force and it’s up to players to customize their Sentinels with deadly firepower and work together to save mankind from annihilation.

Ale romero marchesi gameplay01
Ale romero marchesi gameplay02
Ale romero marchesi gameplay03
Ale romero marchesi gameplay04
Ale romero marchesi gameplay05
Ale romero marchesi gameplay06
Ale romero marchesi gameplay07
Ale romero marchesi gameplay08